I recently wrote an article on PlanetPhillip entitled A Gamers Resolution. In that article I pledged that I would, forthwith, cease spending money on video games until I finished some of the games in my backlog. An avid reader of PlanetPhillip suggested I used The Backloggery to manage my collection, I did and I find it extremely useful.
So how am I doing so far with my resolution? It’s already one twelfth of the way through the year you know! So far so good I’d say, and I’m certainly staying on track. I avoided spending money on purchasing Star Wars the Old Republic and, to top it all off, I haven’t made a single Steam purchase all month.
So what have I been up to all month? If not buying video games what have I been playing. Well… let’s take a look shall we.
Early in the month I began my dive into Q.U.B.E, one of my last purchases of 2011. I even made a review on it, you can check it out on YouTube. Overall Q.U.B.E left me with a good taste, but I don’t think I would ever return to it because there is no replay value.
I went on a pretty long vacation over the holidays, I had my netbook which is basically like carrying around a computer from the ’90s. It can’t play much and I don’t really have a portable mouse so I decided to play Quake. Admittedly, I’ve never beat the original Quake; sure, everyone has beaten the first campaign in some shareware version of Quake, but never all four campaigns. I still didn’t have it done when I got home from Quebec, so I decided to continue on my netbook in our kitchen. I’m proud to say that I have finally beat Quake in all it’s glory. Next up? Quake II perhaps.
Most of February was spent playing mods for Half-Life and Half-Life 2, even some Garry’s Mod addons. I spent most of the early part of the month playing G String, which is by far the longest mod I have ever played in my life — Phillip even put it down as one of his top 7 things of 2011.
Level With Me was another mod that I encountered in my travels. It’s an experimental project created by Robert Yang and his various mapping buddies. Some of the chapters I found enjoyable, others I did not.
Later in the month I found myself playing a lot of Elevator: Source. Me and the boys are even trying to make our own Elevator: Source DLC, but are having issues with the SDK — no surprise there. We played a lot of Trouble in Terrorist Town too, always fun in that.
Lastly from mods, there is always Sven Co-op. Sven Co-op 4.6 was released recently, which re-kindled my love for the mod. I even started mapping again, but probably more on that in next month’s report.
This month I focused on two big name titles, both of which are still not yet completed and will have to be carried over to next month.
First up is Alice: Madness Returns. If my screenshot collection doesn’t convince you to play this maddening, demented, psychotic, deranged, grotesque take on Alice’s Adventures in Wonderland then I don’t know what will.
This month saw the nominations for both the 2012 IGF and Ludum Dare. These nomination lists basically give you an excuse to waste your whole life in indie games. I won’t get into too many details, because you can find a really good list of Ludum Dare games and IGF games at both IndieGames and Rock Paper Shotgun.
I did, however, get to play through Dear Esther not once, not twice, but six times. I still can’t talk about it or publish my screenshots, but if you are not planning on buying this game you need to get your head examined.
So what is my most memorable moment in gaming for January? Let me share with you Abobo’s Big Adventure, it’s a flash game I found through my RSS travels. This game was by far the best game I’ve played all month; I had a blast, laughed the whole way through and it really plucked a nostalgic string for me. Plus, it’s free and has achievements — no argument from me!
See you guys next month.